Adventure Scouts!
I've had a little setting/system I've been referring to as Adventure Scouts! knocking around in my head for a bit. As I've been yelled at for not posting, I figured I might as well put down actual notes and see if this becomes anything. I've a few other entrees in editing hell at the moment, but this seems to have jumped the queue for some reason or another.
The basic premise is the PCs play teens, some where between 14 to 17, doing outdoor activities and learning life skills, as one would do in real life scouting programs, like the Boy Scouts. Just like those scouting programs, the characters set out into the world on light-hearted, daring adventures of exploration and discovery. Through various motorcycle related head injuries, I only have vague memories of this time in my life, so I'm going to assume my experiences were somewhat like this.
Why light-hearted? Because I need a break from the grimness of cyberpunk for a minute.
Players start off at rank Scout and through the collection of Merit Badges, climb through the ranks to Raven Scout, gaining abilities as they go.
Core System
This part really doesn't matter. Or, rather, it can be swapped out for any other resolution system you prefer. I'll probably eventually use Tunnel Goons, because it's light and quick, but with some minor adjustments there's no reason other OSR-like (the hell does this even mean anymore?) systems couldn't work. GLoG v1? Easy. GLoG v2? I mean, maybe, I ain't looked at it too hard. Polymorph? Yep.
Anyway, the advancement system you're using, and any sort of classes, are gone. Using kills to gain XP? Murder is against Scout code (probably). Using Gold as XP? Who needs gold when you can get those sweet, sweet Merit Badges?
Advancement
Advancement is done through the earning of Merit Badges, with each rank requiring a certain number of badges. To earn a merit badge, you must go out into the world and successfully perform actions related to the badge. In turn, the badges provide certain benefits. An ever increasing list of merit badges, how to earn them, and their benefits is provided here.
The long and short of it is: You do a thing enough times, you get better at doing the thing. But, also, sometimes weirdness. Some badges you'll naturally gain as a group, others you'll pick up on your own. Kind of like actual scouting. As such, badges naturally gained as a group (like Hiking) offer less benefit than those gained individually (like Hexcraft).
Mind you, other scouts (NPCs) will probably find your actions entirely strange, as they usually just do reports for their badges. You, however, are an Adventure Scout! You go above and beyond.
To officially receive the badges, and access to the benefits, you must return to the city after completing the requirements and spend a City action there.
After a certain number of badges, you gain a rank. The ranks represent and show your hard work and dedication to the Adventure Scouts, and certainly isn't designed to reinforce paramilitary bullshit in the minds of the youth.
The ranks (and the number of badges required) are as such:
- Scout (0) - All characters start off as this.
- Fledgeling (5)
- Twoth (10)
- Sidekick (15)
- Wanderstar (20)
- Hildewulf (25)
- Raven Scout (30) - Highest of the Ranks
Backpacking
Requirement: Travel 20 Hexs with a full inventory
Benefit: Gain an additional inventory space per level.
Bestiary
- Requirement: Document 20 beasts encountered
Benefit: Gain ability to Speak with Animals
Chemistry
Requirement: Combine strange found chemicals and discovered their effects through usage 5 times
Benefit: Generate one extra dosage of any potions made, gain a copy of the chemicals/reagents list.
Cooking
Requirement: Retrieve 10 beers for the GM (When they need them, not all at once)
Benefit: Personal rations gain an additional usage
Elf-friend
Requirement: Find and meet the elves on good terms, and complete 3 quests for them
Benefit: Count as “Elf”
Hexcraft
Requirement: Successfully use 10 scrolls
Benefit: Invitation into Order of the Green Spiral; No longer need checks to use most scrolls