1d60 Wasteland NPC names

 
This _should_ be a community prompt post related to elements. I had something picked out too; thought I'd get all clever and put a cyberpunk spin on it. "Elements of the Post-Cybernetic World" or some shit I'd call it. Basically the old elements of fire, air, water, and earth would be replaced with data, misinformation, greed, and hate. 

Had a datamancer in there, using cocaine to communicate with webcrawling AIs; a cargo cult to the twin gods of capitalism the Bull and the Bear; mutants from nuclear reactor safety shortcuts. Hell, was even going to try and jam a radiation golem in there. It was gonna be so nice. So fun. Completely on topic. 

But then, long angry story short, the news happened. No, not my ongoing, twenty plus year feud with the Newsboys, the actual more sinister news. The new elements and the examples I can lined up too close with what's going on. Turns out, warning against dystopia is a lot more draining when you're actually in one, so I'll probably be taking a break from cyberpunk for a bit. Could use a change of pace anyway.

This brings me back on my Wasteland bullshit, for which I've consumed George Miller's Mad Max series as if I was a Republican senator alone in a car park with a bag of cocaine, purchased using money from kickbacks from private prisons.

What this _is_ is a 1d60 list of NPC names for any Wasteland bad guy. 

I ain't the learned sort by any means, but there's an air of Gothic to Miller's work: stories of deeply flawed or disturbed characters often suffering from physical deformities or insanity; decayed and desolate settings; and grotesque situations (Bloom, Harold; 2010). I can only imagine the Babe and Happy Feet series follow the same themes. 

Playing off that logic, one can extrapolate that the more gross a person's name is, the more evil they are - supporting evidence being that people named "the People Eater" are never good people. In turn, the more normal your name is, the more likely you are to be a good person - Max, Jack, Hope, Glory, Jessie, Goose. While Miller's work doesn't hold to this just now made up reasoning, I'm certain that had I a chance to present it to him, he'd pat me on the back, smile softly, and shove me out of the speeding car. 

1d60 Wasteland NPC names


  1. Aleister
  2. Axe Wound
  3. Beefcake, the
  4. Bleeter
  5. Blister and Wart (one is a parasitic twin)
  6. Boilrot
  7. Budgie Smuggler
  8. Buttpaste
  9. Chewie
  10. Dak Sniffer, the
  11. Dingus, the
  12. Dog Eater
  13. Dr. Necrotic
  14. Dr. Ramcock
  15. Dunnyesky
  16. Festerwart
  17. Flatulence
  18. Fleshmouth
  19. Fudgie, the Erect
  20. Fungal
  21. Gang Green
  22. Gouge
  23. Grizz
  24. Horsemeat
  25. Maggot Brain
  26. Mozzie
  27. Mr. Norrell
  28. Naughty Nitrean
  29. Nippleus
  30. One Nut
  31. Piss Monger
  32. Prismatic Youth, the
  33. Puss Mouth
  34. Pustulus
  35. Ratpuker
  36. Sackless
  37. Sandsucker
  38. Scab
  39. Scalpless
  40. Scroda
  41. Scween, the
  42. Skullhumper
  43. Sluice
  44. Spew
  45. Spine Collector
  46. Spit, the Dummy
  47. Sprockette
  48. Stink Beast
  49. Stubby
  50. Swerve, the
  51. Tadpole
  52. Temptress
  53. Tenderloin
  54. Thundercunt
  55. Toe Licker
  56. Tooth Collector
  57. Upchuck
  58. Vomitwench
  59. Vulture Wife
  60. Weevle



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